$Name:				SF Scorpion
$Short name:		SFight12
$Species:			Shivan
+Tech Description:
XSTR( "We originally thought the Scorpion was the Shivans best fighter.  However, we now believe that the Scorpion is nothing more than a Shivan scout ship.  Their vast numbers and seeming unimportance to the Shivan war effort leads us to this belief.  Regardless of its purpose, the Scorpion is highly maneuverable, fast, and difficult to destroy.  It can also do damage equivalent to our space superiority fighters. In the event that you encounter Scorpions, regard them as a Class C threat.", 3144 )
$end_multi_text
$POF file:			fighter12.pof
$Detail distance:	(0, 80, 200, 700)
$Show damage:		YES
$Density:			1
$Damp:				0.2
$Rotdamp:			0.4
$Max Velocity:		20.0, 20.0, 70.0
$Rotation time:		2.0, 2.0, 2.0
$Rear Velocity:		20.0
$Forward accel:		3.0		
$Forward decel:		1.5
$Slide accel:		2.0
$Slide decel:		2.0
$Expl inner rad:	15.0
$Expl outer rad:    45.0
$Expl damage:		10.0
$Expl blast:        500.0
$Expl Propagates:	NO							;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:	0.0						;; speed shockwave expands at, 0 means no shockwave
$Default PBanks:	( "Shivan Light Laser" "Shivan Heavy Laser" )
$Default SBanks:	( "Rockeye" )
$SBank Capacity:	( 40 )
$Shields:			600
$Power Output:		2.0
$Max Oclk Speed:	72.0
$Max Weapon Eng:	100.0
$Hitpoints:			180
$Flags:				( "fighter" )
$AI Class:			Captain
$Afterburner:		YES
	+Aburn Max Vel:	0.0, 0.0, 140.0
	+Aburn For accel:	0.7
	+Aburn Fuel:		300.0
	+Aburn Burn Rate:	50.0
	+Aburn Rec Rate:	25.0
$Countermeasures:	20
$Scan time:			2000
$EngineSnd:       132			;; Engine sound of ship
$Closeup_pos:		0.0, 2.0, -25
$Closeup_zoom:		0.5
$Shield_icon:		shield-f12
$Score:             10
$Subsystem:			sensors,			10,0.0
$Subsystem:			communication,	10,0.0
$Subsystem:			engine,			35,0.0
$Subsystem:			weapons,			15,0.0
$Subsystem:			navigation,		 5,0.0
